Xplor is a smartphone application that allows people to search for and book campsites. Users can search by proximity or look in a specific area, and can filter results by price, amenities, and availability of dates.
Prior to prototyping, an analysis was undertaken to investigate the people that might use the app, their desired activities within the app, the context in which they would use it, and the capabilities of current technology to facilitate their needs. User scenarios and flows were also generated; this process work can be seen below.
This project was completed with Francesca Morreale and Evelyn Quinn and received an Honourable Mention in the User Experience category for the RGD’s 2016 Student Awards. My roles included drafting the user scenarios, designing the user experience, creating both the low-fidelity and high-fidelity prototypes (using Prototyping on Paper and Pixate [RIP], respectively), refining the high-fidelity interface, and directing, shooting and editing the promotional video.
The target audience is people looking for an easy and informative way to find and book a campsite; aged 18 to 55, any gender, any occupation, any level of education; interested in nature, camping, hiking, and exploring outdoors.
P.A.C.T. stands for “People undertaking Activities in Contexts using Technologies.” An analysis of the idea for our application provided the following focused considerations:
The following scenarios were generated to help plot pathways a user might take to achieve a variety of goals:
Tanya and Krisha
The path a user takes through the app is detailed below. Click the image to view full size.
This was the first visualization of the app (before the name changed). These sketches were used to make a rapid prototype with Prototyping on Paper to test usability.
With the core of the user experience determined, I passed the project to my teammates to continue the high-fidelity interface. These sketches served as a starting point for the visual design.